Duck Tales

DuckTales is an action platformer video game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world’s richest duck.

Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom’s best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay, and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous “Best of” lists.

DuckTales was followed by a sequel, DuckTales 2, in 1993. A Remastered version of DuckTales developed by WayForward Technologies, featuring high-resolution graphics and performances by the surviving members of the show’s voice cast, was released in 2013 for PC, Xbox 360, PlayStation 3, and Wii U. The original 8-bit version of the game was also included in The Disney Afternoon Collection compilation for PC, PlayStation 4, and Xbox One.

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Super Mario World

Super Mario World is a 1990 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The story follows Mario‘s quest to save Princess Toadstool and Dinosaur Land from the series antagonist Bowser and his minions, the Koopalings. The gameplay is similar to that of earlier Super Mario games: Players control Mario or his brother Luigi through a series of levels in which the goal is to reach the flagpole at the end. Super Mario World introduced Yoshi, a dinosaur who can eat enemies and gain abilities by eating the shells of Koopa Troopas.

Nintendo Entertainment Analysis & Development developed the game, led by director Takashi Tezuka and producer and series creator Shigeru Miyamoto. It is the first Mario game for the SNES and was designed to make the most of the console’s technical features. The development team had more freedom compared to the series installments for the Nintendo Entertainment System (NES). Yoshi was conceptualised during the development of the NES games but was not used until Super Mario World due to hardware limitations.

Super Mario World is often considered one of the greatest video games of all time. It sold over 20 million copies worldwide, making it the best-selling SNES game. It also led to an animated television series of the same name and a prequel, Yoshi’s Island, released in August and October 1995. It has been re-released on multiple occasions: It was part of the 1994 compilation Super Mario All-Stars + Super Mario World for the SNES and was re-released for the Game Boy Advance as Super Mario World: Super Mario Advance 2 in 2001, on the Virtual Console for the Wii, Wii U, and New Nintendo 3DS consoles, and as part of the Super NES Classic Edition. It was also released on the Nintendo Switch through Nintendo Switch Online using the Super Nintendo Entertainment System app. It is also a course style in Super Mario Maker, and Super Mario Maker 2.

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Super Mario Bros. 3

Super Mario Bros. 3 is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released in Japan on October 23, 1988, in North America on February 12, 1990, and Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.

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Rayman

Rayman is a side-scrolling platform video game developed and published by Ubi Soft. As the first installment in the Rayman series, the game follows the adventures of Rayman, a hero who must save his colourful world from the evil Mr. Dark. Originally designed for the Atari Jaguar in 1995, a PlayStation version was developed and released in time for the North American launch of the console on 9 September 1995; and further ports were created for Sega Saturn in 1995 and MS-DOS computers in 1996. The game has appeared in various other formats, including versions for the Game Boy AdvancePlayStation NetworkDSiWare, and iOS and Android devices.

The mobile versions of Rayman were removed from digital stores in July 2018. On October 29, 2018, Sony revealed that the game would be one of 20 games pre-loaded on the PlayStation Classic, which was released on December 3, 2018.

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Sonic the Hedgehog 3

Sonic the Hedgehog 3 is a 1994 platform game developed and published by Sega. It is part of the Sonic the Hedgehog series and follows Sonic the Hedgehog 2 (1992). After Doctor Robotnik‘s spaceship, the Death Egg, crash-lands on a mysterious floating island, Sonic and Tails attempt to retrieve the Chaos Emeralds to stop it from relaunching. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails. Gameplay is similar to previous entries, with players traversing side-scrolling levels at high speeds while collecting rings and defeating enemies.

Development began in January 1993, shortly after the release of Sonic 2. It was initially developed as an isometric game similar to Sonic 3D Blast (1996), but became a conventional 2D platformer due to time constraints. Sonic 3‘s production took place simultaneously with Sonic & Knuckles; they were developed as a single game until time constraints and cartridge costs forced the developers to split it. The Sonic 3 cartridge can be attached to an adapter on the Sonic & Knuckles cartridge, creating a combined game, Sonic 3 & Knuckles. Pop musician Michael Jackson reportedly composed portions of the soundtrack, but left the project and went uncredited.

Sonic 3 was released for the Sega Genesis in North America and Europe in February 1994, and in Japan the following May. As with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. It sold over one million copies in the United States, making it one of the bestselling Genesis games. Alongside Sonic & Knuckles, a Windows port was released through the Sonic & Knuckles Collection (1997). The game has also been rereleased via emulation and compilations for various platforms, including Sonic Mega Collection (2002) and Sonic’s Ultimate Genesis Collection (2009).

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Ghosts’n Goblins

Ghosts ‘n Goblins (Japanese魔界村HepburnMakaimura, lit. Demon World Village) is a side-scrolling platform game developed by Capcom and released in arcades in 1985. It has since been ported to numerous home platforms. It is the first game in the Ghosts ‘n Goblins franchise. It was directed by Tokuro Fujiwara.

Ghosts ‘n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclopes, dragons and other monsters in order to rescue Princess Prin-Prin, who has been kidnapped by Astaroth, king of Demon World. Along the way, the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.

The player can only be hit twice before losing a life. Losing a life will result in having to restart the level, or starting at the halfway point if the player has managed to get that far. Furthermore, each life can only last a certain length of time. After defeating the final boss, the player must then replay the entire game on a higher difficulty level to reach the genuine final battle.

 

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Double Dragon II – The Revenge

Double Dragon (双截龍 (ダブルドラゴン), Daburu Doragon – Sō Setsu Ryū) is a beat ’em up video game series initially developed by Technōs Japan and released as an arcade game in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight against various adversaries and rivals. Due to the popularity of the game series, a 1993 animated series and 1994 live-action film adaptation were produced; these were widely-panned by critics and audiences.

The franchise is now the property of Arc System Works, the company that ported the original Double Dragon to the Sega Master System console in 1988.

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Captain Commando

Captain Commando (Japanese: キャプテンコマンドー, Hepburn: Kyaputen Komandō) is a 1991 futuristic side-scrolling beat ’em up video game originally developed and published by Capcom as a coin-operated arcade video game, and later ported to several other platforms. It was the seventeenth title produced for the company’s CP System hardware. The game stars the titular superhero who was originally conceived as a fictional spokesman used by Capcom USA in the company’s console games during the late 1980s.[citation needed] On September 13, 2018, Capcom announced Capcom Beat ‘Em Up Bundle with Captain Commando being one of seven titles and released digitally for PlayStation 4, Nintendo Switch, Xbox One and Microsoft Windows on September 18, 2018.

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Cadillacs & Dinosaurs

Cadillacs and Dinosaurs, released in Japan as Cadillacs Kyouryuu Shinseiki (キャディラックス 恐竜新世紀, Kyadirakkusu Kyōryū Shinseki), is a 1992 arcade game by Capcom. It is a side-scrolling beat ’em up based on the comic book series Xenozoic Tales. The game was produced as a tie-in to the short-lived Cadillacs and Dinosaurs animated series which was aired during the same year the game was released.

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