Asterix

Asterix is a horizontal-scrolling beat’em up arcade game released in 1992 by Konami. It is based on the French comic series Asterix and Obelix. The player fights as either Asterix the Gaul or his best friend, Obelix, as they take on the ‘might’ of the oppressive Roman Empire. Asterix includes a variety of humorous fighting moves, which are demonstrated in the game’s attract mode. The artwork and feel of Asterix remains true to its French source material, and the game’s many humorous touches (such as the way defeated Legionnaires crawl away) will be instantly familiar to fans of the comic-book and cartoon series. Bonus levels – such as the chariot race that awaits at the end of the first level – introduce different gameplay elements to provide a break from the fighting. Despite this game being developed by a Japanese company, all text in the game is either in English or French.

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Contra

Contra is a run and gun video game developed and published by Konami, originally released as a coin-operated arcade game on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various computer formats, including the MSX2. The home versions were localized in the PAL region as Gryzor on the various computer formats and as Probotector on the NES, released later. Several Contra sequels were produced following the original game.

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Sonic the Hedgehog 3

Sonic the Hedgehog 3 is a 1994 platform game developed and published by Sega. It is part of the Sonic the Hedgehog series and follows Sonic the Hedgehog 2 (1992). After Doctor Robotnik‘s spaceship, the Death Egg, crash-lands on a mysterious floating island, Sonic and Tails attempt to retrieve the Chaos Emeralds to stop it from relaunching. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails. Gameplay is similar to previous entries, with players traversing side-scrolling levels at high speeds while collecting rings and defeating enemies.

Development began in January 1993, shortly after the release of Sonic 2. It was initially developed as an isometric game similar to Sonic 3D Blast (1996), but became a conventional 2D platformer due to time constraints. Sonic 3‘s production took place simultaneously with Sonic & Knuckles; they were developed as a single game until time constraints and cartridge costs forced the developers to split it. The Sonic 3 cartridge can be attached to an adapter on the Sonic & Knuckles cartridge, creating a combined game, Sonic 3 & Knuckles. Pop musician Michael Jackson reportedly composed portions of the soundtrack, but left the project and went uncredited.

Sonic 3 was released for the Sega Genesis in North America and Europe in February 1994, and in Japan the following May. As with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. It sold over one million copies in the United States, making it one of the bestselling Genesis games. Alongside Sonic & Knuckles, a Windows port was released through the Sonic & Knuckles Collection (1997). The game has also been rereleased via emulation and compilations for various platforms, including Sonic Mega Collection (2002) and Sonic’s Ultimate Genesis Collection (2009).

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Hyper Street Fighter 2: The Anniversary Edition

Hyper Street Fighter II: The Anniversary Edition (Japanese: ハイパーストリートファイターII -The Anniversary Edition-) is a fighting game by Capcom that was originally released for the PlayStation 2 in 2003 in Japan and in 2004 in North America and Asia. Released to commemorate the 15th anniversary of the Street Fighter series, Hyper Street Fighter II is a modified port of Super Street Fighter II Turbo in which players can control any versions of the main characters from the five Street Fighter II games previously released for the arcades. Although originally released as a home console game, an arcade port was released shortly afterward in limited quantities, turning it into the sixth and final arcade iteration. This game is also the last to use the CP System II.

The PlayStation 2 version was released by itself in Japan and Europe. In North America, it was released in a two-in-one disc titled Street Fighter Anniversary Collection, which also features Street Fighter III: 3rd Strike. The Anniversary Collection version was later ported to the Xbox in all regions.

 

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Tumblepop

Tumblepop (タンブル・ポップ) is an arcade game by Data East released in 1991 and was later ported to the Nintendo Game Boy.

The game involves one or two ghostbusters who can suck monsters, ghosts, aliens, and various other oddball characters into vacuum-cleaner-like devices and spit them back as bouncing/rolling balls. Expelled enemies function as projectiles that can damage and kill other opponents on the screen when colliding with them. The game’s looks are reminiscent of Pang. Throughout the game, the player/s can collect letters of the alphabet found in randomly appearing bubbles in order to gradually spell the word “TUMBLEPOP”, the progress of which is permanently displayed at the bottom of the screen. When completed, players are transported to a bonus level which gives them the opportunity to obtain higher scores and extra life, although this level is strictly timed. The word goes back to default after completion.

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Captain Commando

Captain Commando (Japanese: キャプテンコマンドー, Hepburn: Kyaputen Komandō) is a 1991 futuristic side-scrolling beat ’em up video game originally developed and published by Capcom as a coin-operated arcade video game, and later ported to several other platforms. It was the seventeenth title produced for the company’s CP System hardware. The game stars the titular superhero who was originally conceived as a fictional spokesman used by Capcom USA in the company’s console games during the late 1980s.[citation needed] On September 13, 2018, Capcom announced Capcom Beat ‘Em Up Bundle with Captain Commando being one of seven titles and released digitally for PlayStation 4, Nintendo Switch, Xbox One and Microsoft Windows on September 18, 2018.

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Bubble Bobble

Bubble Bobble is a platform game by Taito, first released in arcades in 1986 and later ported to home systems by Toei Company. The game, starring the twin Bubble Dragons Bub and Bob, tasks players with traveling through one hundred stages, blowing and bursting bubbles, jumping on and off blown bubbles to navigate level obstacles, dodging and eliminating enemies. The main goal of the game is to rescue Bub and Bob’s girlfriends from the Cave of Monsters.

The player can collect a variety of items including some that carry power-ups and significant bonuses. For example, the red shoe allows Bub and Bob to move faster, while wrapped candies cause Bub and Bob to blow bubbles faster, and blow bubbles at greater distances. Other items, such as umbrellas, allow skipping numerous levels, moving closer to the final level. The game has multiple endings, which depend on the player’s performance and discovery of secrets.

The creator of Bubble Bobble, the late Fukio Mitsuji (MTJ)

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Cadillacs & Dinosaurs

Cadillacs and Dinosaurs, released in Japan as Cadillacs Kyouryuu Shinseiki (キャディラックス 恐竜新世紀, Kyadirakkusu Kyōryū Shinseki), is a 1992 arcade game by Capcom. It is a side-scrolling beat ’em up based on the comic book series Xenozoic Tales. The game was produced as a tie-in to the short-lived Cadillacs and Dinosaurs animated series which was aired during the same year the game was released.

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Asterix

Asterix is a horizontal-scrolling beat’em up arcade game released in 1992 by Konami. It is based on the French comic series Asterix and Obelix. The player fights as either Asterix the Gaul or his best friend, Obelix, as they take on the ‘might’ of the oppressive Roman Empire. Asterix includes a variety of humorous fighting moves, which are demonstrated in the game’s attract mode. The artwork and feel of Asterix remain true to its French source material, and the game’s many humorous touches (such as the way defeated Legionnaires crawl away) will be instantly familiar to fans of the comic-book and cartoon series. Bonus levels – such as the chariot race that awaits at the end of the first level – introduce different gameplay elements to provide a break from the fighting. Despite this game being developed by a Japanese company, all text in the game is either in English or French.

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