102 Dalmatians – Puppies to the Rescue

Disney’s 102 Dalmatians: Puppies to the Rescue is a platform video game developed by Crystal Dynamics and published by Eidos Interactive for Microsoft Windows, PlayStation, Dreamcast, and Game Boy Color. It is loosely based on the live-action Disney movie 102 Dalmatians.

Plot

Story

Console version

Two Dalmatian puppies, Oddball and Domino, are out in the backyard looking for treasure. They find a toy buried in a park that was made at one of Cruella de Vil’s toy factories; this alludes to the fact that Cruella’s toy sales are down. Facing financial ruin from lack of sales, Cruella sets a plan in motion: to reprogram her toys to capture any pets in sight so she can freeze them in “Super-Gloop” and sell them as a new line of realistic animal toys. Oddball and Domino are the only puppies in their family who have not been captured when they return from the park. Their parents, Dottie and Dipstick, set out to rescue their puppies, commanding Oddball and Domino to stay home. Instead, the puppies set out to save their siblings, and their parents, who are captured along the way.

Game Boy Color version

Cruella de Vil has reprogrammed the toys of her toy factory into kidnapping all the Dalmatian puppies and locking them in cages to power the factory once they get older. Two of the puppies, Oddball and Domino, were able to escape through their cages due to their small size and must free the puppies and escape the factory.

Setting

Similar to the film, the game is set in London, England. There are various levels in the game that are based on well-known places or monuments such as Regent’s Park, Piccadilly, Big Ben, and Stonehenge.

Gameplay

The player can choose the role of Domino (voiced by Frankie Muniz in console versions) or Oddball (voiced by Molly Marlette). Over the course of the game, the player has several opportunities to collect ‘stickers’ towards a virtual sticker book which can be accessed through the level menu. Various actions within the game will unlock stickers. Generally, there is a sticker for exiting every level, collecting 100 bones at each level, and rescuing all the puppies at each level. Each level has its own individual tasks which will also grant stickers: completing a chore, defeating a henchman, and solving puzzles. There are six stickers per level, excluding Cruella levels, which combine together with mini-games for their own sticker image. The stickers are like puzzle pieces that create a realistic picture.

Puppies to the Rescue is a 3-dimensional game with the ability to angle the camera in whichever direction will make it easiest for navigation. The player must avoid and bark at enemy toys to short-circuit them or tumble into them to smash them.

Checkpoints within a level are places where the player will be sent back if a life is lost and are marked by a parrot named Waddlesworth. If a toy hurts the player four times, a life is lost. If a checkpoint has not been reached before a life is lost, the player is sent back to the starting point. Unlike the Game Boy Color version of the game where the toys are active after being broken, toys the players break stay broken. To regain lost health, the player can collect food.

Each level has a ‘spirit animal friend’ who will tell the player how to get through the level, and sometimes assign Oddball or Domino-specific tasks to do in return for a reward or assistance. Certain levels also feature one of Cruella’s three main henchmen from both films: Jasper and Horace from 101 Dalmatians, and Le Pelt from 102 Dalmatians. Unlike enemy toys, they are invincible from normal attacks and the player must perform a certain task instructed by the level’s animal friend in order to defeat them. After a specific number of levels has been completed, the player will face Cruella in a series of boss battles which will unlock a minigame to play upon completion.

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Worms Armageddon

Worms Armageddon is a 1999 turn-based strategy video game developed and published by Team17. It was originally released for the Microsoft Windows operating system, and was later ported to the PlayStation, Dreamcast, Nintendo 64, and Game Boy Color. Worms Armageddon is the third installment in the Worms series. In the game, the player controls a team of up to eight earthworms tasked with defeating an opposing team using a wide range of weapons at their disposal. The game takes place on a destructible and customizable two-dimensional board and is characterized by cartoonish graphics and a unique brand of humor.

Worms Armageddon was originally developed as an expansion pack to Worms 2 and initially titled Wormageddon before it was released as a standalone game. Worms Armageddon was acclaimed by critics, who praised the refined gameplay and stylized graphics, and it has been featured in a number of “greatest games of all time” lists. Worms Armageddon is still updated periodically as of 2020, and was released on the Steam platform in 2013.

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Crash Bandicoot

Crash Bandicoot is a 1996 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the first installment in the Crash Bandicoot series, chronicling the creation of the title character at the hands of series antagonist Doctor Neo Cortex and henchman Doctor Nitrus Brio. The story follows Crash as he aims to prevent Brio and Cortex’s plans for world domination, and rescue his girlfriend Tawna, a female bandicoot also evolved by Cortex and Brio.

Crash Bandicoot was released to generally positive reviews from critics, who praised the game’s graphics and unique visual style but criticized its controls and lack of innovation as a platform game. The game went on to sell over 6 million units, making it the eighth best-selling PlayStation game, and the highest-selling ranked on sales in the United States. A remastered version, included in the Crash Bandicoot N. Sane Trilogy collection, was released for the PlayStation 4 in June 2017 and ported to other platforms the following year.

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Command & Conquer

Command & Conquer, also known as Command & Conquer: Tiberian Dawn, is a 1995 real-time strategy video game developed by Westwood Studios and published by Virgin Interactive. Set in an alternate history, the game tells the story of a world war between two globalized factions: the Global Defense Initiative of the United Nations and a cult-like militant organization called the Brotherhood of Nod, led by the mysterious Kane. The groups compete for control of Tiberium, a mysterious substance that slowly spreads across the world.

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Re-Volt

Re-Volt is a racing video game developed by Acclaim Studios London and published by Acclaim Entertainment for Microsoft WindowsNintendo 64PlayStation and Dreamcast.

In October 1999 Acclaim Entertainment released the Re-Volt Car Editor which allowed players to export and edit, or create new cars for the PC version using 3D studio. The editor was simply discovered in the Acclaim Studios London office and as such was released as an unapproved and unsupported piece of code.[5]

In early 2000, a sequel titled RC Revenge was announced and later changed to RC Revenge, and was released in August 2000 for the PlayStation, followed by an enhanced port of the game a few months later called RC Revenge Pro for PlayStation 2.

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Fighting Force

Fighting Force is a 1997 3D beat ’em up developed by Core Design and published by Eidos. It was released for PlayStationMicrosoft Windows, and Nintendo 64. Announced shortly after Core became a star developer through the critical and commercial success of Tomb RaiderFighting Force was highly anticipated but met with mixed reviews.

The four characters have various reasons for taking on Dr. Dex Zeng, a criminal mastermind with an army at his command who predicted that the world would end in the year 2000. After New Year’s Eve 1999, Dr. Zeng believed that there was an error preventing the apocalypse, so decides to correct it by destroying the world himself. The action starts with a police cordon around Zeng’s office skyscraper, moving to such locales as a shopping mall, subway and Coast Guard base before finally ending at the top of Zeng’s island headquarters.

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Resident Evil 3: Nemesis

Resident Evil 3: Nemesis is a survival horror video game developed by Capcom and released for the PlayStation in 1999. It is the third installment in the Resident Evil series and takes place in two parts, before and after the events of Resident Evil 2. The story follows Jill Valentine and her efforts to escape from a city infected with a biological weapon. Choices through the game affect the story and ending. The game uses the same engine as its predecessors and features 3D models over pre-rendered backgrounds with fixed camera angles.

Originally planned as a spin-off featuring a different protagonist, Resident Evil 3 was designed to have more action-oriented gameplay than previous Resident Evil games. It features a larger number of enemies and introduces the Nemesis creature, which periodically pursues the player. Accompanied by a major marketing campaign, Resident Evil 3 received positive reviews and sold more than three million copies worldwide. Critics praised the game’s detailed graphics and the Nemesis as an intimidating villain, but some criticized its short length and story. Resident Evil 3 was ported to DreamcastWindows and GameCube to varying success. A remake of the game was released for PlayStation 4Xbox One, and Windows in 2020.

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Tekken 3

Tekken 3 is the third installment of Namco’s premier 3D fighting game franchise. Converted from the arcade to the PlayStation, Tekken 3 ran on the technology called the System 12 board. It is a step better than Namco’s System 11 board, which is nearly identical to the PlayStation. The trick was to pull off a conversion to fit with the console’s architecture and technology, and they did just that.

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