Final Fight

Final Fight (JapaneseファイナルファイトHepburnFainaru Faito) is a side-scrolling beat-’em-up video game produced by Capcom. Originally released as an arcade game in 1989, it was the seventh title released for the CP System hardware. Set in the non-fictional United States of the fictional Metro City, the player controls one of three street fighters: former pro wrestler and city mayor Mike Haggar, his daughter’s boyfriend Cody, as well as his daughter’s best friend and Cody’s worthy rival Guy, as they set out to clash with the Mad Gear Gang and rescue Haggar’s young daughter Jessica from their ransom.

The game began development as a sequel to the original Street Fighter released in 1987, but the genre was switched from a fighting game to a beat ’em up and the title was changed following the success of Double DragonFinal Fight was ported to various home consoles such as the Super NES and was followed by a few sequels. Its development team later worked on the original Street Fighter II and some of the characters from Final Fight later appeared as playable fighters in other entries of the franchise such as the Street Fighter Alpha sub-series. On September 13, 2018, Capcom announced Capcom Beat ‘Em Up Bundle with Final Fight being one of seven titles and released digitally for PlayStation 4Nintendo SwitchXbox One, and Microsoft Windows on September 18, 2018.

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Ghosts’n Goblins

Ghosts ‘n Goblins (Japanese魔界村HepburnMakaimura, lit. Demon World Village) is a side-scrolling platform game developed by Capcom and released in arcades in 1985. It has since been ported to numerous home platforms. It is the first game in the Ghosts ‘n Goblins franchise. It was directed by Tokuro Fujiwara.

Ghosts ‘n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclopes, dragons and other monsters in order to rescue Princess Prin-Prin, who has been kidnapped by Astaroth, king of Demon World. Along the way, the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.

The player can only be hit twice before losing a life. Losing a life will result in having to restart the level, or starting at the halfway point if the player has managed to get that far. Furthermore, each life can only last a certain length of time. After defeating the final boss, the player must then replay the entire game on a higher difficulty level to reach the genuine final battle.

 

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Hyper Street Fighter 2: The Anniversary Edition

Hyper Street Fighter II: The Anniversary Edition (Japanese: ハイパーストリートファイターII -The Anniversary Edition-) is a fighting game by Capcom that was originally released for the PlayStation 2 in 2003 in Japan and in 2004 in North America and Asia. Released to commemorate the 15th anniversary of the Street Fighter series, Hyper Street Fighter II is a modified port of Super Street Fighter II Turbo in which players can control any versions of the main characters from the five Street Fighter II games previously released for the arcades. Although originally released as a home console game, an arcade port was released shortly afterward in limited quantities, turning it into the sixth and final arcade iteration. This game is also the last to use the CP System II.

The PlayStation 2 version was released by itself in Japan and Europe. In North America, it was released in a two-in-one disc titled Street Fighter Anniversary Collection, which also features Street Fighter III: 3rd Strike. The Anniversary Collection version was later ported to the Xbox in all regions.

 

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Tumblepop

Tumblepop (タンブル・ポップ) is an arcade game by Data East released in 1991 and was later ported to the Nintendo Game Boy.

The game involves one or two ghostbusters who can suck monsters, ghosts, aliens, and various other oddball characters into vacuum-cleaner-like devices and spit them back as bouncing/rolling balls. Expelled enemies function as projectiles that can damage and kill other opponents on the screen when colliding with them. The game’s looks are reminiscent of Pang. Throughout the game, the player/s can collect letters of the alphabet found in randomly appearing bubbles in order to gradually spell the word “TUMBLEPOP”, the progress of which is permanently displayed at the bottom of the screen. When completed, players are transported to a bonus level which gives them the opportunity to obtain higher scores and extra life, although this level is strictly timed. The word goes back to default after completion.

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